Cloud gaming has potential, but its execution isn’t a breeze

Cloud gaming panelists (left to right): Nelson Rodriguez of Akamai, Doki Tops of Utomik, Jacob Navok of Genvid Technologies, and Chris Early of Ubisoft.

It’s been awhile since OnLive came out of stealth in 2009 and promised to disrupt the game consoles with a revolutionary cloud-gaming service, where games could be computed in data centers rather than on a user’s machine. That rosy future quite happen, and OnLive’s assets were acquired by Sony in 2015 and the service shut down. Bu…Read More